In this course you will learn how to create a fully rigged and ready for rendering character in Blender3D from a simple cube.
http://itsartm.ag/1PwGN4k
This course includes the full workflow (over 12 hours of video) and all the source files and blend files for each chapter.
- Base mesh creation
- Dynamic topology sculpting
- Retopology
- UVmaps creation
- Sculpt pass
- Textures baking
- Textures painting
- Shading
- Fur creation and shading
- Rigging (advanced rig creation)
- Bones custom shapes
- Corrective shape keys and drivers
Jack Russell Course for Blender3D released! | |
| 5 Likes | 5 Dislikes |
| 1,411 views views | 46,069 followers |
| Film & Animation | Upload TimePublished on 20 Oct 2015 |
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